The new generation of cockpit electronic systems and the wave of software-defined cars have subverted audio-related functions and experiences in the cockpit. New functions and scenarios related to audio and voice are emerging one after another. Which ones are the most popular and practical? These new functions put forward new requirements for sound collection, transmission, processing, and playback of cockpit hardware. Which ones specifically? Software-defined cars have become a hot topic, and OTA has almost become standard. What are the requirements for audio hardware and software architecture? Let’s hear from industry players on how to view these changes and challenges.
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