The new generation of cockpit electronic systems and the wave of software-defined cars have subverted audio-related functions and experiences in the cockpit. New functions and scenarios related to audio and voice are emerging one after another. Which ones are the most popular and practical? These new functions put forward new requirements for sound collection, transmission, processing, and playback of cockpit hardware. Which ones specifically? Software-defined cars have become a hot topic, and OTA has almost become standard. What are the requirements for audio hardware and software architecture? Let’s hear from industry players on how to view these changes and challenges.
I just moved the operation to STM32, and it doesn’t feel right, so I’ll give you a link. [url]https://en.eeworld.com/bbs/forum.php?mod=viewthread&tid=346275&extra=page%3D1%26filter%3Dtypeid%26typeid%3
There is a car product with a tantalum capacitor 22/35V/D at the input end of the power supply. In the burn-in test, there is a big difference. The tantalum capacitor smokes and burns out within two o
Dear big sisters and big brothers who work in RF, I have just graduated from college. I plan to use my spare time in the company to learn about RF PCB routing and component layout. Since I am still a
19.1 Introduction 476 19.2 Overview 476 19.2.1 A Network Login Server 477 19.2.2 The script Program 478 19.2.3 The expect Program 479 19.2.4 Running Coprocesses 479 19.2.5 Viewing the Output of Long-R