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Published on 2023-7-3 14:29
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1. The process from front-end to back-end of chip design generally includes the following steps: - Front-end design: including functional specification definition, logic design, RTL design, verification, etc. - Logic synthesis: synthesize RTL design files into a netlist at the logic gate level. - Physical design: including layout design, wiring design, clock tree design, etc. - Verification: functional verification and timing verification of the design. - Back-end process: including design data format conversion, physical verification, chip sample manufacturing, etc. 2. The goal of clock tree synthesis is to generate a high-quality clock signal in the chip, and make the propagation delay of the clock signal in the entire chip as small as possible and the waveform quality as good as possible. The goal of clock tree synthesis is to minimize the total delay of the clock path to ensure the normal operation of the chip. 3. The technologies involved in EDA research and development include but are not limited to: - Logic synthesis: convert the RTL design of the high-level description language into a gate-level netlist for logic optimization and synthesis. - Physical design: including layout design, wiring design, clock tree design, etc., to achieve the planning and optimization of the physical structure of the chip. - Verification: functional verification and timing verification of the design to ensure the correctness and stability of the chip. - Simulation and debugging: Verify and debug the design through simulation and debugging tools. 4. The life cycle of a chip can be divided into several stages: design, manufacturing, testing, deployment and use. Among them, the stage with the lowest probability of failure is generally the manufacturing stage, because the chips undergo rigorous testing and screening during the manufacturing process to ensure that their quality meets the specified standards. 5. In convolutional neural networks (CNNs), padding refers to adding additional pixel values around the edges of the input image to better process edge pixels. Common padding methods include: - Valid Padding: Without padding, the output size will be smaller than the input size. - Same Padding: Add padding around the input so that the output size is the same as the input size. 6. Pipelining is a design technique that divides a computing or processing task into multiple stages, each of which is executed in parallel. Theoretically, the number of pipeline stages can be increased indefinitely, but in practice it is limited by many factors, including: - Data dependency: Some tasks may depend on the output results of the previous stage and cannot be executed in parallel. - Resource constraints: Each stage requires a certain amount of resources, such as processing units, registers, etc., and limited resources may limit the number of pipeline stages. - Timing constraints: Each stage has a certain clock cycle, and the overall frequency of the pipeline will be limited by the slowest stage. - Error handling and conflict handling: Error and conflict handling in the pipeline requires additional logic to implement, which may increase latency and complexity. I changed my nickname to eew_V04Cyi
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