Arm's comprehensive computing solutions redefine visual experience and empower mobile gaming
News Highlights:
• New flagship Immortalis GPU will significantly improve the Android gaming experience and debut hardware-based ray tracing capabilities
• Latest Armv9 CPU takes peak and efficiency performance to new levels
• New Arm Total Compute Solutions address all levels of performance, efficiency and scalability for specialized processing needs across the consumer device market
Arm® today announced the launch of the 2022 Total Compute Solution (TCS22), which provides different levels of performance, efficiency, and scalability to improve the user experience of various terminal markets. The Arm IP portfolio of TCS22 can achieve 28% performance improvement and 16% reduction in energy consumption in a range of workloads. In addition, Arm also launched a new flagship GPU product Arm Immortalis™, which is the first GPU that can support hardware-based ray tracing on mobile devices, providing a more realistic and immersive gaming experience.
“Arm sets the standard for performance and efficient computing, and our latest suite of compute solutions for consumer devices will continue to push the boundaries of the mobile market and shape the future of visual experiences,” said Paul Williamson, senior vice president and general manager of the Endpoint Business Unit at Arm.
Arm is driving the evolution of mobile technology across GPUs, CPUs and system IP by extending the dimension of performance from general purpose workloads to those requiring specialized processing capabilities.
Arm's comprehensive computing solutions optimize visual experience
Arm's comprehensive computing strategy is rooted in developer accessibility, security and computing performance, aiming to provide excellent performance for all consumer device markets. Through optimized system design and implementation, we help partners continue to push the limits.
Unleash your gaming performance with Arm Immortalis and Mali GPUs
As innovations in mobile devices drive the rapid growth of mobile gaming, the rise of AAA games with outstanding visuals also requires performance to match. Arm’s new flagship GPU product, Immortalis, inherits the deep technical heritage of Arm Mali™, the world’s most shipped GPU product, and is configured and enhanced to provide the ultimate mobile 3D experience.
Arm also announced the new high-end Arm Mali-G715 GPU, which offers the Variable Rate Shading graphics feature available on all new GPUs, significantly reducing power consumption and further improving gaming performance.
The Mali-G610, launched in 2021, has been widely favored by the market for providing sustained gaming performance for high-end devices. The launch of the Arm Mali-G615 will bring high-end mobile application scenarios, functions and features to a wider range of developers and consumers more quickly.
The latest Arm GPUs offer 15% more performance than the previous generation, making them Arm’s most powerful GPUs to date. This demonstrates Arm’s focus on ensuring the latest flagship and premium smartphones deliver the AAA gaming experiences that end users demand. The new GPUs are also built on the efficient Arm Mali-G710 GPU, and are 15% more energy efficient, allowing users to game for longer.
For more technical details on the Immortalis-G715 and the new Mali GPUs, visit this blog.
Armv9 CPU: Delivering high-end sustained performance and efficiency for the next generation of devices
The first Armv9 CPUs were launched in 2021. This year, Arm responded to market demands for performance and efficiency with a new extended CPU cluster. The new CPU design is designed to increase peak performance and provide excellent sustained performance and efficiency.
Continuing Arm’s focus on improving single-threaded performance, the new Arm Cortex®-X3 targets a wide range of benchmarks and application markets, delivering up to 25% performance improvement over the latest Android flagship smartphones and 34% performance improvement over the latest mainstream laptops.
The Arm Cortex-A715 focuses on efficient performance, with a 20% improvement in energy efficiency and a 5% performance improvement over the Cortex-A710, reaching an important milestone comparable to the performance of the Cortex-X1.
Given the importance of efficient performance, the Cortex-A715 CPU cluster adopts a big.LITTLE™-based configuration, which is also the most commonly used heterogeneous processing architecture in consumer devices around the world.
The Arm Cortex-A510 based on the Armv9 architecture was launched in 2021. This is the first efficient small core launched by Arm in four years. This year's updated version reduces power consumption by 5% while maintaining the same performance. At the same time, compared with the previous generation last year, the updated DSU-110 supports 50% more CPU cluster cores, achieving scalability for different levels of consumer devices.
For more technical details on the new Armv9 CPU cores, visit this blog.
Arm architecture is the cornerstone of mobile gaming
Computing performance enables users to develop more authentic ways to connect and bridge the gap created by distance. As technology evolves, visual experiences make people more immersive in shared moments or feel like they are entering another world. TCS22 is shaping the future of visual experiences. Arm enables more people to explore 3D worlds together, using virtual visual content to create augmented reality experiences. Mobile gaming has driven the evolution of real-time 3D technology, and as visual experiences evolve, this technology will be more widely deployed in the future.
Developing on Arm technology allows creators to lock in low-energy, high-performance computing solutions. This means the next wave of innovative applications and visual experiences will have longer battery life. Through comprehensive computing solutions, Arm will continue to enable excellent visual experiences.
Additional Resources:
• Learn more about what 64-bit apps mean for future mobile devices
Partner Testimonials:
“At Arm, we are committed to continuous innovation, and we are excited about the new options available to developers with Arm’s comprehensive computing solutions, including Immortalis GPUs. With the increased capabilities and performance improvements, we can’t wait to see how the Unreal Engine community will use these advanced technologies to deliver world-class experiences on future mobile devices.”
Nick Penwarden, Vice President of Engineering, Epic Games
“Congratulations to Arm on the launch of the new Immortalis GPU, which demonstrates hardware-level ray tracing capabilities. Paired with the powerful Cortex-X3 CPU, we expect MediaTek’s high-end flagship mobile SoC to take the experience to the next level, bringing users top mobile gaming performance and higher productivity.”
Dr. Jingquan Xu, Vice President and General Manager of Wireless Communications Business Unit at MediaTek
“Unity and Arm share a common goal of delivering the ultimate gaming experience, and Arm’s new comprehensive compute solutions and new flagship Arm Immortalis GPUs are key to achieving this goal, enabling more real-time 3D experiences beyond gaming. Arm’s well-known sustained performance and power-efficiency technologies, combined with Unity, will enable creators to create high-quality 3D visual experiences and enable innovative immersive content. ”
Ralph Hauwert, Senior Vice President and General Manager of Core Unity and Cloud Business Unit at Unity
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