PIC series microcontroller programming basics 4
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When the chip is powered on and reset, bit6 and bit5 of F4 are random, and non-powered reset keeps the original state unchanged. The following example writes data to the 30H and 50H registers of BANK1 and BANK2. Example 1. (Assume that the current bank is selected as BANK0) BSF 4, 5; set bit5 = 1, select BANK1 MOVLW DATA MOVWF 10H; DATA→30H BCF 4, 5 BSF 4, 6; bit6 = 1, bit5 = 0 select BANK2 MOVWF 10H; DATA→50H From the above example, we can see that to read and write registers in a bank (BANK), we must first operate the bank addressing bit in F4. In actual applications, generally after power-on reset, bit6 and bit5 of F4 are cleared to 0 first, so that it points to BANK0, and then it is pointed to the corresponding bank as needed. Note that in the example, when writing data to the 30H register (BANK1) and the 50H register (BANK2), the register address in the instruction "MOVWF 10H" is "10H", not "MOVWF 30H" and "MOVWF 50H" as expected by the reader. Why? Let's review the instruction table. In all the instruction codes related to the registers of PIC16C5X, the register addressing bits only occupy 5 bits: fffff, and can only address 32 (00H-1FH) registers. Therefore, to address 80 registers, the two-bit body addressing bits PA1 and PA0 are used. When we set the body addressing bits PA1 and PA0 to point to a BANK, the instruction "MOVWF 10H" will put the content of W into the corresponding register in this BANK (10H, 30H, 50H, or 70H). Some designers are in contact with the concept of bank address selection for the first time, and inevitably have different understandings. The following is an example: Example 2: (assuming that the current bank address selection is BANK0) MOVLW 55H MOVWF 30H; to change the register from 55H to 30H MOVLW 66H MOVWF 50H; to change the register from 66H to 50H It is wrong to think that "MOVWF 30H" can definitely put W into 30H, and "MOVWF 50H" can definitely put W into 50H. Because the actual effect of these two instructions is "MOVWF 10H", the reason has been explained above. So the final result of this program in Example 2 is F10H=66H, and the real F30H and F50H are not operated. Suggestion: In order to make the bank address selection program clear and concise, it is recommended to use more name definition symbols to write the program, so that it is not easy to confuse. Example 3: Assume that the several registers of BANK0, BANK1, and BANK2 are used in the program as follows: BANK0 | address | BANK1 | address | BANK2 | address | BANK3 | address | A | 10H | B | 30H | C | 50H | · | 70H | · | · | · | · | · | · | · | · | · | · | · | · | · | · | · | · | A EQU 10H; BANK0 B EQU 10H; BANK1 C EQU 10H; BANK2 ┋ FSR EQU 4 Bit6 EQU 6 Bit5 EQU 5 DATA EQU 55H ┋ MOVLW DATA MOVWF A BSF FSR,Bit5 MOVWF B;DATA→F30H BCF FSR,Bit5 BSF FSR, Bit6 MOVWF C;DATA→F50H ┋ If the program is written in this way, it is believed that the body address selection will not be easy to make mistakes. 13) PIC microcontroller program cross-page jump and call The following introduces the page concept of the program storage area of the PIC16C5X microcontroller and the application examples of the two page address bits PA1 and PA0 in the F3 register. (1) "GOTO" cross-page Example: Suppose the current program is on page 0 (PAGE0), and you want to use "GOTO" to jump to a certain place KEY (PAGE1) on page 1. STATUS EQU 3 PA1 EQU 6 PA0 EQU 5 ┋ BSF STATUS, PA0; PA0=1, select PAGE page GOTO KEY; cross-page jump to KEY on page 1 ┋ KEY NOP; program on page 1 ┋ (2) PIC microcontroller "CALL" cross-page Example: Suppose the current program is on page 0 (PAGE0), and now you want to call the subroutine DELAY placed on page 1 (PAGE1). ┋ BSF STATUS, PA0; PA0=1, select PAGE1 page CALL DELAY; cross-page call BCF STATUS, PA0; restore page 0 address ┋ DELAY NOP; subroutine of page 1 ┋ Note: the program sets the page address for cross-page CALL. After returning from the subroutine, the original page address must be restored. (3) Writing cross-page jumps and calls in PIC microcontroller programs When the reader sees this, he must ask: When I write the source program (.ASM), I don’t pay attention to the storage address of each instruction. How do I know that this GOTO is going to cross pages, and that CALL is going to cross pages? Indeed, when you start writing the source program, you don’t know when a cross-page jump or call will occur, but when you assemble the source program, it will be automatically given. When the assembly result shows: XXX (address) "GOTO out of Range" XXX (address) "CALL out of Range", this indicates that your program has cross-page jumps and calls, and the corresponding page addresses have not been set before these cross-page GOTO and CALL in your program. At this time, you should check the .LST file generated by the assembly, find these GOTO and CALL, and check which page the address they are going to jump to is on, and then return to the source program (.ASM) to make necessary changes. Continue until your source program passes the assembly (0 Errors and Warnnings). (4) Connection of PIC microcontroller program pages Some processing should be done at the connection of the 4 program pages. It is generally recommended to use the following format: that is, after entering another page, immediately set the corresponding page address bit (PA1, PA0). Page processing is the most troublesome part of PIC16C5X microcontroller programming, but it is not difficult. As long as you do a practical programming exercise, you will be able to master it.
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